1 |
|
You're needed at King's Falls, where a wounded millesaur[ST:n ]is kicking up a storm. Even other indigens are vacating the[ST:n ]area for safety. ...Say, were those vespers among them? |
2 |
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MultiQuestSummary002 |
3 |
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This is EXACTLY why I said to be careful! The ruckus at[ST:n ]the Divine Roost woke an especially dangerous indigen[ST:n ]known as a colubrim. You'll need a Skell if you want to[ST:n ]keep your limbs! |
4 |
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We lost contact with the research team we dispatched to[ST:n ]Lake Ciel after they came under fire from unidentified[ST:n ]craft. Get out there and back them up! |
5 |
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Someone claiming to be a mercenary warlord heard about[ST:n ]how you took out grexes and scintimures, and now wants[ST:n ]to take you on in fair combat. Don't pass this up! |
6 |
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We found what the indigens you took out earlier were so[ST:n ]afraid of—there's a massive ether signature coming from[ST:n ]near the mission area. You'd better head there in a Skell. |
7 |
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MultiQuestSummary007 |
8 |
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We've confirmed visual contact of a new enemy fighter,[ST:n ]and now we need you to glean data by engaging the[ST:n ]target. Of course, if you want to defeat it, too, we[ST:n ]certainly won't stand in your way! |
9 |
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Seidr threat neutralized. Good wor— What the?! Alert![ST:n ]Something extremely fast and powerful has just exited a[ST:n ]Ganglion outpost—it's moving in at six times normal[ST:n ]cruise velocity! We need you to intercept now! |
10 |
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We have a sabula problem we need you to take care of[ST:n ]ASAP. It seems a renegade oc-serv jolted the creature[ST:n ]awake, and now, it's not very happy. Keep your eyes[ST:n ]peeled for sneak attacks from below. |
11 |
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MultiQuestSummary011 |
12 |
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We were spotted by a Ganglion patrol team while[ST:n ]engaging a thallus. Looks like it's out of the frying pan[ST:n ]and into the furnace for us. |
13 |
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We've identified the Ganglion culprits who were using[ST:n ]xe-dom to stir up gravitational anomalies. Let's get out[ST:n ]there and bring their hijinks to an end! |
14 |
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MultiQuestSummary014 |
15 |
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MultiQuestSummary015 |
16 |
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Clues pieced together from the Beasts' Lair have allowed[ST:n ]us to zero in on a Marnuck unit's current location.[ST:n ]These guys are seasoned fighters that tend to use[ST:n ]teamwork to their advantage, so stay alert! |
17 |
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The unmanned craft were being remotely controlled by[ST:n ]an enemy outfit based in Sylvalum's Hilal Stronghold.[ST:n ]We're spread too thin to expend big resources here—[ST:n ]avoid Skells and take them out with a small, elite team. |
18 |
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A Sylooth couple is on a destructive rampage after a riling[ST:n ]scuffle among their kind. Neutralize the threat before the[ST:n ]entire forest is reduced to twigs! You'll find them north[ST:n ]of Tripod Rock, at the Great Nail! |
19 |
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MultiQuestSummary019 |
20 |
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Looks like even fish that swim the skies have leaders.[ST:n ]While I'm sure you'd love to go land one, the adseculas[ST:n ]that swarm its lantern are what you really need to be[ST:n ]looking out for... |
21 |
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Marnucks let a balaena and a scintimure they were[ST:n ]training escape, and now they're both running amok.[ST:n ]The area's roiling with storms and heat waves,[ST:n ]so be careful out there. |
22 |
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Uh-oh. Some vigents the Ganglion captured have broken[ST:n ]free. They're large, carnivorous, and extremely upset.[ST:n ]This is quite a present they've left for us, huh?[ST:n ]Time to go clean up the mess! |
23 |
|
Our Sylooth skirmish ticked off the leader-class resident[ST:n ]of the Canopied Nightwood, and now it's destroying[ST:n ]everything. Do something before our camp gets cratered! |
24 |
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Though it was part of our visigel extermination effort,[ST:n ]attacking the cervus herd has angered its leader.[ST:n ]Unfortunately, conflict is our only option here. |
25 |
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We found a Ganglion facility conducting ether experiments[ST:n ]on live subjects. These foes are hardier than usual, so[ST:n ]engage with Skells and use Bind to make them vulnerable. |
26 |
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The Drongo Caravan gave us info about the auravis.[ST:n ]Though revered as the forest's protector, the beast is[ST:n ]merciless. Apparently, a saltat's dance has been known[ST:n ]to call it forth. |
27 |
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Though the murra is generally a symbiont to the levitath,[ST:n ]fluctuations in ether density have elicited volatile changes[ST:n ]in the latter's temperament. Defeat these frenzied beasts[ST:n ]before they attack our nearby camps! |
28 |
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While the garrison was in an uproar, we confirmed that[ST:n ]Scabland Fortress launched several Qmoeva units with a[ST:n ]millepod in tow. We need you to sortie and neutralize[ST:n ]the threat immediately! |
29 |
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MultiQuestSummary029 |
30 |
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Eradication of the cinicula has allowed an equally[ST:n ]ferocious species of indigen known as the ictus to flourish.[ST:n ]An ictus roars when it means business, so keep your ears[ST:n ]pricked. Try inflicting Topple to gain an advantage! |
31 |
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Primordia is even more dangerous with hungry grexes on[ST:n ]the prowl, as starvation tends to amplify their ferocity.[ST:n ]Put them down before something bad happens. |
32 |
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Devil's Colony is now home to a new vesper leader,[ST:n ]and we need you to deal with the entire herd ASAP.[ST:n ]...Where in the heck did these critters come from? |
33 |
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Emergency request from the Curators! A formidable species[ST:n ]of indigen known as the aeviter is holding up resource[ST:n ]transport. All nearby operatives are to respond at once. |
34 |
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There's been a recent spike in indigen pest numbers.[ST:n ]Perhaps it has to do with the toxic trees we dumped?[ST:n ]Regardless, we need someone to step in before the[ST:n ]ecosystem suffers. |
35 |
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The Ganglion's growing military might is limiting[ST:n ]Pathfinder activity in Cauldros. Take them down a[ST:n ]notch and help expand operations. |
36 |
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We dispatched troops to cull a poisonous indigen called[ST:n ]the papil, but they were attacked by a herd of supposedly[ST:n ]peaceful progen. Get out there and back them up. |
37 |
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Noctilum is a teeming showcase of natural wonder. But[ST:n ]for all the beauty, there are lots of concerns. If you stop to[ST:n ]smell the flowers, for example, they'll probably attack you! |
38 |
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A Curator team overseeing food transport needs help[ST:n ]exterminating some pesky bugs. They specifically asked for[ST:n ]seasoned personnel, so it'll likely be a tough fight. |
39 |
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The camouflage on these indigens makes your jaw drop![ST:n ]Just the other day, I thought I found a tasty mushroom,[ST:n ]but it turned into some sci-fi horror show before my eyes. |
40 |
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Our camps in Oblivia are under constant attack from a[ST:n ]group of highly coordinated indigens, and we think the[ST:n ]Marnucks are pulling their strings. Take them out. |
41 |
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This mission's objective is to destroy an autonomous[ST:n ]Ganglion mech. The enemy sure does seem to have[ST:n ]an inexhaustible cache of weapons, but we'll fix that[ST:n ]problem soon enough—one mission at a time. |
42 |
|
We received an enigmatic report from a Pathfinder recon[ST:n ]team in Noctilum reading \"Shiny... Floaty...\" Head for the[ST:n ]transmission coordinates and get to the bottom of it. |
43 |
|
The Ganglion have dispatched reconnaissance in force,[ST:n ]which we've decided to counter with some of our own.[ST:n ]Shut down their patrol routes and constrict operations. |
44 |
|
The Noctilum camp is up to its ears in indigen pests.[ST:n ]Their numbers have exploded lately, though we've yet[ST:n ]to ascertain the cause. Taming this land is no easy task... |
45 |
|
Cinicula attacks on our field teams almost seem like they're[ST:n ]becoming...personal. Could the social capacities of Mira's[ST:n ]insects be much higher than initially thought? |
46 |
|
Regular reports from an operative on patrol suddenly[ST:n ]broke off without warning. Head to these coordinates[ST:n ]and verify the situation, would you? My gut's telling[ST:n ]me something's not right... |
47 |
|
Word from the Dorian Caravan is that large piscinoids[ST:n ]have been causing headaches in the area. Though there's[ST:n ]no immediate risk to New LA, we do have an obligation[ST:n ]to help, so get out there and purge those pests. |
48 |
|
Angry indigens have overrun notable sites in Noctilum,[ST:n ]and are now interfering with Curator operations.[ST:n ]Take them down—and keep your dukes up! |
49 |
|
Our scanners have found a crucial White Whale[ST:n ]component in Cauldros's Old Ceremonial Hollow.[ST:n ]Eradicate any Ganglion interference there and[ST:n ]recover the debris right away. |
50 |
|
We're planning to perform a distributional analysis of[ST:n ]ether using suids—an indigen that thrives across Mira.[ST:n ]Head to Noctilum and bag a few, would you? |
51 |
|
Plans to build a retreat area are in the works, but nasty[ST:n ]indigens are a problem. The mental serenity of the good[ST:n ]people of New LA rests on your magnanimous shoulders! |
52 |
|
There's been a surge in ether density at Lake Ciel.[ST:n ]We dispatched a team to investigate, but nearby indigens[ST:n ]are in an ether-fueled frenzy and won't let us approach. |
53 |
|
Head to Cauldros and apprehend the puges roving the[ST:n ]area—their parts will prove as useful samples for Ganglion[ST:n ]tech analysis. Oh, and feel free to bust 'em up good—[ST:n ]even broken parts are still useful for research! |
54 |
|
Though the diet of the petramand is primarily composed[ST:n ]of minerals, some mutants with carnivorous tendencies[ST:n ]have appeared. Eliminate them to ensure the safety of[ST:n ]our Prospectors. |
55 |
|
A team sent to thin germivore numbers reported some[ST:n ]unusually large specimens in Noctilum. We need you to[ST:n ]verify the sightings and neutralize the creatures in question. |
56 |
|
All operatives—including any teams assigned to petramand[ST:n ]extermination—are to immediately set course for[ST:n ]Northpointe Cove and purge the inbound balaena threat. |
57 |
|
A report came in reading \"Egg of evello is delicious new[ST:n ]Miran delicacy! It definitely much tastier than Nopon!\"[ST:n ]...Oookay, then. Still, it seems to be describing a viable[ST:n ]new food source, so we should probably check it out. |
58 |
|
A sleeping indigen has entrenched itself in the middle of a[ST:n ]crucial route to Oblivia, and our logistics guys can't budge[ST:n ]until you clear the road. Watch for attacks from below! |
59 |
|
A Curator researching suid infant-rearing angered a[ST:n ]mother suid while collecting samples. Get out there and[ST:n ]quell the threat before the situation escalates any further. |
60 |
|
We uncovered a scirpo nest we'll need you to clear out.[ST:n ]Evidence suggests this is the handiwork of the enemy,[ST:n ]but just concentrate on the indigens for the time being. |
61 |
|
Overhunting of aprica, who typically rule over the area,[ST:n ]has created an ecological ripple effect that attracted a[ST:n ]nasty type of indigen. Shoot it down and restore peace[ST:n ]to Mira's skies before it causes any more trouble. |
62 |
|
We're getting Pathfinder reports of data probes in[ST:n ]Noctilum moving after being planted. Someone[ST:n ]had better get over there and verify the situation. |
63 |
|
Marnuck hunting activity has begun displacing progen[ST:n ]herds and other wildlife, which could have detrimental[ST:n ]effects on nearby ecosystems. Go cull any out-of-place[ST:n ]herds you find before the situation gets out of control. |
64 |
|
Terebra fur is highly sought after, which has led to[ST:n ]overhunting and an explosion in the saltat population.[ST:n ]It'd be a good idea to get out there and at least clear[ST:n ]out the more aggressive saltats ASAP. |
65 |
|
Nearby indigens were angered when we tried to smoke a[ST:n ]dangerous insidia out of a treetop, and now they're on[ST:n ]the rampage. We need you to clean up our mess... |
66 |
|
Indigens have started going berserk in Noctilum, a possible[ST:n ]effect of toppling the tyrants there. We can't let the danger[ST:n ]ramp up further, so please intervene right away. |
67 |
|
A rare species of vegetable was found growing in a[ST:n ]monoceros corpse in the sandseas of Sylvalum, and we[ST:n ]need a sample. Falsaxum are lurking in the vicinity,[ST:n ]so take care. |
68 |
|
With its dinosaur-like physiology, the evello isn't quite like[ST:n ]flightless birds of Earth. It also doesn't like strangers,[ST:n ]which is hampering our work. Force is the only option. |
69 |
|
A team dispatched to Sylvalum was decimated in a jacul[ST:n ]attack. Be careful—these indigens are feistier than most! |
70 |
|
Sylvalum is usually the only place you'd find mizaria[ST:n ]celery, but a specimen was recently located in Primordia.[ST:n ]Clear out nearby indigens so samples can be extracted. |
71 |
|
The mortifole population in a prominent Nopon tourist[ST:n ]locale is spiking. With the Nopon Highroad nearby,[ST:n ]we've got to act quickly before any real damage occurs. |
72 |
|
The North Coast is crawling with indigens, so make tracks[ST:n ]for Oblivia before the nearby camp is buried. If you take[ST:n ]out the leader—it's the largest one—the rest will scatter. |
73 |
|
We're getting reports of a large petramand at the[ST:n ]waterfall west of New LA. No citizens have been[ST:n ]harmed as of yet—let's try and keep it that way. |
74 |
|
A team engaging some simius had to pull out mid-battle[ST:n ]after sustaining damage from a flying boulder, believed[ST:n ]to be the work of a Sylooth. Neutralize the indigen[ST:n ]threat before our camps are flattened next. |
75 |
|
The Ganglion are using Marnucks in one of their vile[ST:n ]machinations. Times like these demand that we move first! |
76 |
|
We need you to bring back a duoguill and lophid as part[ST:n ]of an initiative for exploring new indigen food options.[ST:n ]The future of New LA may be in your hands. |
77 |
|
The potamus are an indigen species known for its[ST:n ]domestication by the Nopon. Wild specimens are quite[ST:n ]ornery, however, and uncontrollable once agitated... |
78 |
|
The ictus has learned to ambush our operatives from the[ST:n ]cover of spore clouds. Use the new weather-changing tech[ST:n ]to clear the spores and dispatch the indigens. |
79 |
|
Though all Ganglion forces deserve caution, be especially[ST:n ]wary of the bloodthirsty Marnucks. The honed battle skills[ST:n ]of this race make them far more dangerous than most. |
80 |
|
You are to neutralize a Ganglion Skell that has appeared[ST:n ]in the vicinity of New LA. There have also been reports of[ST:n ]rare and vicious indigens in the same area, so stay sharp. |
81 |
|
One of our Harriers successfully infiltrated a Ganglion[ST:n ]base when some primordial-looking behemoths arrived[ST:n ]and trapped our man. Take down the giants and extract[ST:n ]the operative. |
82 |
|
Camouflaged indigens are spreading like wildfire,[ST:n ]causing problems in King's Falls that we need you to[ST:n ]clean up. Go ahead and take care of the thalluses[ST:n ]and adseculas hiding out in the area. |
83 |
|
Noctilucent spheres are an odd form of plant life dotting[ST:n ]Sylvalum—check them out and see what you can learn.[ST:n ]We've heard of xeno activity in the area, so be prepared. |
84 |
|
A dangerous giant grex we've had on our threat list has[ST:n ]finally been lured out. The rest is up to you, operatives.[ST:n ]We expect your usual success! |
85 |
|
We located a Marnuck outfit toting resources for the[ST:n ]Ganglion. Take them out, but keep an eye on the skies—[ST:n ]there are reports of giant piscinoids roving the area. |
86 |
|
There's a deadly dilus that needs taking out.[ST:n ]The creature in question is expected to show late at night,[ST:n ]so we'd like you to prepare for a strike then. |
87 |
|
Salvaging a wrecked quo turned up some data about[ST:n ]indigens with enhanced ether channeling—the results of[ST:n ]Ganglion experiments. Take out the Ganglion troops[ST:n ]at the enclosed locale and get more data. |
88 |
|
We've triangulated the location of some Skells the[ST:n ]Ganglion pilfered, and it seems Prone troops are already[ST:n ]giving them a test drive. Go destroy their new rides. |
89 |
|
A group of mineral-corroding indigens has been sighted in[ST:n ]Primordia. It's possible they may latch onto New LA and[ST:n ]cause damage, so make sure that doesn't happen. |
90 |
|
We've uncovered the habitat of a leader-class specimen[ST:n ]of turba that we need you to take out. Before you do,[ST:n ]however, make sure you first eliminate the unafulges[ST:n ]hiding in the lava, all right? |
91 |
|
We've detected a lone Sylooth wandering about. Leading[ST:n ]it away peacefully doesn't seem feasible, so take it out[ST:n ]before it stirs up the simius in the Canopied Nightwood. |
92 |
|
The bloodthirsty Marnuck forces must be curbed![ST:n ]We'll bait the small fry away by starting a diversion[ST:n ]outside the enemy fortress—use this window to strike. |
93 |
|
An indigen problem is keeping us from exploring the[ST:n ]Silent Mire—one capable of swallowing an auravis whole,[ST:n ]to be exact. Take out the duoguill at the enclosed locale. |
94 |
|
Following up the petramand mission, we need your help[ST:n ]taking out a large camouflaged indigen called the[ST:n ]arenatect. Try to avoid appendages and keep your[ST:n ]focus on the creature's main body. |
95 |
|
Though we took out those Ganglion mechs, their support[ST:n ]crew at Jair Fortress is still alive and kicking.[ST:n ]This mission is going to change that. |
96 |
|
The forfex, a creature which primarily thrives on shorelines,[ST:n ]was found over in Oblivia. Giant crabs in Oblivian[ST:n ]backcountry? Something's not right here. |
97 |
|
Cross-referencing our test results of Silent Mire water with[ST:n ]New LA headwaters has revealed scirpo contamination.[ST:n ]Head to the headwaters and take it out. |
98 |
|
A Harrier team near Mount M'gando needs backup,[ST:n ]as a jacul is giving them a run for their money.[ST:n ]We hear it's nasty, so you'd best prepare for the worst. |
99 |
|
We're picking up a tyrant presence in Sylvalum that we[ST:n ]need you to eliminate. Failure to act will likely result in[ST:n ]a disruption of the area's ether balance. |
100 |
|
A Harrier tasked to watch flightless birds was suddenly—[ST:n ]and ironically—attacked by flying fish. Get over there[ST:n ]and pop those piscinoids, would you? |
101 |
|
Studies of the caro species of indigen indicate Noctilum is[ST:n ]in danger of large-scale contamination from toxic agents.[ST:n ]Go there and make the area purgovent-free, would you? |
102 |
|
A leader-class grex attack resulted in some scintimures the[ST:n ]Outfitters had been keeping for research breaking loose.[ST:n ]Go put them down before they cause some real damage. |
103 |
|
Reports of a wandering male virago have been coming in.[ST:n ]It likely lost a bid for the alpha position and was exiled[ST:n ]by the females of its group. Sounds like a bad day that's[ST:n ]about to get worse—we need you to take it out. |
104 |
|
This mission is an assassination on a high-profile Ganglion[ST:n ]target in Sylvalum. It's a covert operation, so you'll have[ST:n ]to proceed on foot. No Skells allowed! |
105 |
|
A research team found a purgovent corpse with toxic[ST:n ]progen bones in its stomach. We traced them to a[ST:n ]contaminated progen herd—go contain the issue. |
106 |
|
An indigen species with ant-like social aspects has been[ST:n ]discovered. Ecological damage is inevitable should their[ST:n ]population surge, so it's best to preemptively cull them. |
107 |
|
We need you to bust some scirpos to fix a water-[ST:n ]contamination issue. Though not directly part of New LA's[ST:n ]infrastructure, the affected area is too close for comfort. |
108 |
|
We've received a combat challenge from an unknown craft[ST:n ]whose pilot claims to be one of the \"Wrothian Four.\"[ST:n ]Vandham said to take 'em on, so I guess that's that. |
109 |
|
A group of cantors pursued by a Ganglion Skell unit[ST:n ]has struck back by going on a crazed rampage.[ST:n ]Looks like we're on janitorial duty for this one. |
110 |
|
A team sent to secure a levitath specimen was ambushed[ST:n ]by Marnucks and decimated. This enemy is no pushover,[ST:n ]so go in fast and hit 'em hard. |
111 |
|
Some hills on the outskirts of New LA are now home to[ST:n ]a group of rowdy simius. They've been attacking BLADE[ST:n ]transports, but fortunately, they cry out before striking,[ST:n ]giving us time to flee. I say it's time we stop running. |
112 |
|
Some Mediators lost supplies to Marnuck raiders—and[ST:n ]we're suffering a commodity shortage as it is. If you[ST:n ]don't recover the cargo, I fear our days are numbered. |
113 |
|
Some particularly feculent indigens have been congregating[ST:n ]in Oblivia. We fear this activity may give rise to new types[ST:n ]of contagions, so sanitize the problem before it gets ugly. |
114 |
|
Some unmanned Ganglion recon craft were seen circling[ST:n ]near the Drongo Caravan. Put them on ice, but keep[ST:n ]one eye out for the nearby caro population. |
115 |
|
An outfit of renegade Wrothians with no insignia has[ST:n ]begun a string of mindless attacks. Halt their spree[ST:n ]before our camps suffer any more casualties. |
116 |
|
We need to wrest control of an important Cauldros water[ST:n ]source from the local indigens. They won't let go of it[ST:n ]easily, so expect some resistance. |
117 |
|
Prone beast whisperers are said to use a special incense[ST:n ]to tame suids. It's a facinating topic, but...when your[ST:n ]mission is to wipe them out, that's what you do. |
118 |
|
A remnant of the White Whale was located in Waterway[ST:n ]Tangle. Hostile indigens won't let the Reclaimers get close,[ST:n ]so you need to secure the area and inspect the wreckage. |
119 |
|
A leader-class insidia has started to attack people—it must[ST:n ]have perceived our biosurvey team as a territorial threat.[ST:n ]This isn't a target we can take lightly, so use caution. |
120 |
|
A scan of the New LA outskirts has revealed the presence[ST:n ]of a mid-sized Marnuck squad. Investigate their old[ST:n ]Beasts' Lair base to track their current location. |
121 |
|
Neutralization of a tyrant has effected changes in the[ST:n ]neighboring indigen power structure. Specifically, a[ST:n ]leader-class auravis is posing a threat. You know the drill. |
122 |
|
The area where we gathered those beaporges is unsafe;[ST:n ]reports now indicate that oc-servs are running rampant.[ST:n ]Oc-servs often fake being inoperative, so be cautious! |
123 |
|
A team in the field encountered a brutal scirpo that's even[ST:n ]larger than a dilus. They lacked the muscle to take it out,[ST:n ]but thankfully, we have you around. |
124 |
|
A Harrier team engaged Ganglion hostiles in Noctilum,[ST:n ]forcing them to hole up in Cauldros. We need you to[ST:n ]enter their territory, smoke 'em out, and finish the job. |
125 |
|
The appearance of those tyrants in Primordia caused[ST:n ]at least one cinicula to enter into a destructive frenzy.[ST:n ]Put it down before it leaves the continent in pieces. |
126 |
|
Combat with a tyrant has displaced a herd of vivohasts.[ST:n ]They're on the move as we speak, so take them out[ST:n ]before they spark conflict with other indigens. |
127 |
|
Toppling those Noctilum tyrants has left other indigens in a[ST:n ]state of unrest. We have an obligation to preserve order,[ST:n ]so pick up these loose ends, would you? |
128 |
|
Our pursuit of a defeated tyrant that fled the scene[ST:n ]led us straight into a Ganglion camp! If we're to continue[ST:n ]pursuing the beast, we'll need to take out the Ganglion[ST:n ]here first. You know what to do! |
129 |
|
Taking down those petrimand tyrants inadvertently cheated[ST:n ]a Ganglion Seidr out of his prey. You can guess who[ST:n ]he'll be hunting next, I assume? Take him out, too! |
130 |
|
Multiple cargo containers were taken into a Ganglion[ST:n ]fortress in Cauldros. Penetrate the enemy's territory and[ST:n ]see if you can find one so we can learn a bit about[ST:n ]this mystery freight. |
131 |
|
Camouflaged indigens are giving the Curators a hard time[ST:n ]assessing plant distribution in Oblivia. Go over there and[ST:n ]clear out the problematic fauna. |
132 |
|
Some Curators were gathering edible plants outside[ST:n ]New LA and unwittingly ravished a suid feeding[ST:n ]ground—sending their Prone keepers into a rage. |
133 |
|
We managed to pinpoint the headquarters of some[ST:n ]Ganglion forces that have been squatting in our orchards.[ST:n ]Cripple their base so we can start harvesting fruit again. |
134 |
|
A Curator collecting a poisonous species of plant known[ST:n ]as jaharmum fell victim to an angry caecus herd.[ST:n ]Apparently, these creatures don't like sharing food. |
135 |
|
A Curator tasked with finding joadtanks stumbled onto a[ST:n ]levitath. Unfortunately, it's at the Divine Roost, so the[ST:n ]levitath is going to be the least of your worries... |
136 |
|
Winning back our orchards from the Ganglion wasn't[ST:n ]enough—now a fruit-loving avian species is showing up,[ST:n ]though only during certain weather conditions.[ST:n ]Go clip their wings. |
137 |
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154 |
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156 |
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157 |
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A field team accidentally opened fire on the kin of a[ST:n ]progen, which responded by destroying the team.[ST:n ]We started this fight—now we have to end it. |
158 |
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A salvage team logged the following report: \"Erratic surge[ST:n ]in blatta population confirmed—including the giant ones.\"[ST:n ]...Yeesh. Everyone hates bugs, don't you think? |
159 |
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A herd of viragoes in Noctilum are displaying territorial[ST:n ]aggression towards mission operatives. They're leaving us[ST:n ]with no choice but to take them out. |
160 |
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A group of parasitic visigels has been sighted, and a[ST:n ]nearby herd of cervuses has already fallen victim.[ST:n ]Put them down before things get worse. |
161 |
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The instant Jia Mian, the Beloved bit the dust, we detected[ST:n ]a massive Ganglion Skell making a beeline for the target[ST:n ]area. Intercept the revenge-oriented pilot and destroy it. |
162 |
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The brambloo shoots we found were being transported by[ST:n ]the Drongo Caravan until they became the target of a[ST:n ]Ganglion raid. It seems we've fanned the flames of war... |
163 |
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A transport team moving a progen specimen was attacked[ST:n ]by a virago—and an extremely fierce one at that.[ST:n ]They're requesting immediate assistance. |
164 |
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A vigent separated from its group is wandering Oblivia in[ST:n ]a hunger-induced daze. It's even more vicious than usual,[ST:n ]so we need you to put it down. |
165 |
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A team sent to deal with those sacrifoles was shot down[ST:n ]by a mid-sized Ganglion battalion at the Scholes[ST:n ]Battlegrounds. Head there and extract the survivors. |
166 |
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Operatives at Qing Long Glade ran into some viragoes[ST:n ]mid-mission, sparking a battle they had to retreat from.[ST:n ]The viragoes are in a hostile state, so go secure the area. |
167 |
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We need operatives at a Prone fortress that's home to[ST:n ]some new Skell models. Go in guns blazing to lure them[ST:n ]out, then test their combat abilities firsthand. |
168 |
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We're trying to get data on the caskets seen at Sylvalum[ST:n ]from time to time, but camouflaged aeviters make it hard.[ST:n ]Get rid of the indigens and bring back a sample. |
169 |
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The Ganglion's defensive gun batteries are no more, but[ST:n ]they still retain air supremacy. Down their squad of drone[ST:n ]fighters and regain control of Oblivia's skies. |
170 |
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A virago had a hostile run-in with a xiphias,[ST:n ]causing the latter to run amok and terrorize the area.[ST:n ]Engage the xiphias ASAP and contain the chaos. |
171 |
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Multiple unmanned Ganglion drones are being deployed[ST:n ]in Cauldros as we speak. We can't allow the enemy to[ST:n ]further bolster its forces, so go hit the enemy base. |
172 |
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A peculiar discovery was made on Great Washington[ST:n ]Isle—a stockpile of aprica horns, likely the trophies of a[ST:n ]Ganglion hunting unit. Get over there and dismantle it. |
173 |
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For this mission, we need you to take down a Sylooth.[ST:n ]This creature and its entourage are a walking den of[ST:n ]hostility, so be on your guard. |
174 |
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Operatives were incinerating tectinsula spores when they[ST:n ]were attacked by a sphinx. Sphinxes base superiority[ST:n ]on flame-breathing contests, so it likely felt challenged. |
175 |
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The gravitational anomalies caused by the xe-dom have[ST:n ]inadvertently sent some filiavents on a destructive binge.[ST:n ]They will strip the land bare if we don't act fast. |
176 |
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Ready to put the boot to some Ganglion? The enemy[ST:n ]has deployed a formidable platoon in a nearby segment,[ST:n ]crippling a supply route. End them and retake control. |
177 |
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The Ganglion unit responsible for aprica overhunting has[ST:n ]been pushed back to their base in the New LA vicinity.[ST:n ]Let's take them out before they can restock and regroup. |
178 |
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Multiple indigens are rampaging in Noctilum.[ST:n ]The initial cause seems to be a virago which ingested[ST:n ]a poisonous species of mushroom, causing it to[ST:n ]become disoriented and frantic. |
179 |
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A Gularth rampage is underway in Cauldros due to[ST:n ]constant brimstone showers. We can't wait for the[ST:n ]weather to clear up for good—go there and take out[ST:n ]the targets while we have an opening. |
180 |
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We locked down the location of a Ganglion Skell squad[ST:n ]just outside New LA that was apparently hunting vigents.[ST:n ]Let's turn the tables and make them the hunted. |
181 |
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We assigned a team to track down a Ganglion unit of[ST:n ]jumbo-sized Skells, but dangerous indigens are hindering[ST:n ]the search. Clear them out. |
182 |
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We've had reports of an indigen herd entrenched near a[ST:n ]colossal noctilucent sphere. They're attacking anything that[ST:n ]approaches—almost as if afraid of something. |
183 |
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Colubrim alert! The beast is currently on the move and[ST:n ]leaving a trail of destruction in its wake. It's currently[ST:n ]passing over Mount M'gando—see that it doesn't leave. |
184 |
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Data pertaining to a Ganglion drone test lab was[ST:n ]extracted from a downed Gularth. This is a chance we[ST:n ]can't pass up—infiltrate the lab and report your findings. |
185 |
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Here are the coordinates of a Ganglion outfit we pulled[ST:n ]from a wrecked Skell. The target is a mid-sized squad[ST:n ]with several support units in tow, so be ready. |
186 |
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Nopon parents curb their children's hoarding with a tale[ST:n ]that says picking five myuena cacti will summon a scary[ST:n ]dragon. Who knew a sabula would actually appear? |
187 |
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An ultrafauna for which we've had previous reports has[ST:n ]begun attacking Ganglion, humans, and other elements[ST:n ]foreign to this world. We must prepare a full-scale assault![ST:n ][ST:col p1=red ]All operatives, report! A Global Nemesis draws near! |
202 |
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203 |
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BLADE missions may have helped us reduce the number[ST:n ]of threatening indigens, but in the process, they've also[ST:n ]inadvertently given rise to a foe that threatens us all.[ST:n ][ST:col p1=red ]All operatives, report! A Global Nemesis draws near! |
204 |
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This virtual training program was compiled using your[ST:n ]captured combat data. The BLADE ethos encourages a[ST:n ]rigorous training regimen, so practice up, operatives! |
205 |
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Care to practice fighting the infernal tainted sphinx?[ST:n ]As this beast's abilities are among the highest of all[ST:n ]indigens on Mira, you might benefit from a round[ST:n ]or two of sparring... |
206 |
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This program will allow you to engage a pair of[ST:n ]Ganglion agents in virtual combat—foes you might[ST:n ]remember from a past encounter... |
207 |
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This is incredible! Thanks to you, we now have the[ST:n ]Wrothian prince Ga Jiarg's combat data on file.[ST:n ]This will let operatives polish their skills even further. |
208 |
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This program will pit you against a Skell, the signature[ST:n ]BLADE weapon. And not just any Skell, either. I'll let[ST:n ]you guess whose combat data you'll be up against... |
209 |
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The Vita is an amalgam of high-level tech our civilization[ST:n ]normally wouldn't even dream of, let alone reproduce.[ST:n ]Thanks to its pilot, we've been able to compile combat[ST:n ]data, though this facsimile isn't as strong as the real thing. |
210 |
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211 |
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212 |
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This program pits you against a pair of unidentified Skells.[ST:n ]The source, time period, and location of the original data[ST:n ]is unknown due to the supplier's bogus ID. |
213 |
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This is the combat data of a craft piloted by one who[ST:n ]exhibited great animosity—or more like a mad obession—[ST:n ]towards us. Its strength seems to have been exaggerated[ST:n ]due to the fear of the operative who engaged it. |
214 |
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There's trouble brewing in Sylvalum with a group of ovis.[ST:n ]Though the ovis are generally docile, we have orders to[ST:n ]eliminate all potentially dangerous herds. |
215 |
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Harriers located the hiding spot of the Ganglion officer[ST:n ]heading their mechanized battalion. The area is crawling[ST:n ]with indigens, so concentrate on the target for victory. |
216 |
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Those pesky Prone are now trying to domesticate[ST:n ]auravises. The idea sounds like a long shot on paper,[ST:n ]but we can't risk them succeeding. See that they don't. |
217 |
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A terminal dropped by a Prone was found to contain data[ST:n ]describing experiments to tame giant piscinoids. Though[ST:n ]the notion is far-fetched, we can't let it come to fruition. |
218 |
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Nights abounding with absop's swallowtails are said to[ST:n ]signify levitath mating—and too many of those can ruin[ST:n ]Noctilum's ether balance. We need your help here. |
219 |
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A cloud-like mass of turbas are sailing over Sylvalum.[ST:n ]The Harriers can't dent these numbers, so we need a[ST:n ]small group to clear the area around the turbas' nest[ST:n ]so we can send a team in to eliminate the queen. |
220 |
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A school of scintimures was recently seen in the skies,[ST:n ]which signals the birth of a Gularth in Sunset Falls.[ST:n ]Take out the creature before it can pose a threat to us. |
221 |
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We received a report of some \"living drills\" in Primordia,[ST:n ]fairly close to New LA. One can only hope this is all[ST:n ]just a big misunderstanding... |
222 |
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A Ganglion mech squad's commander has been tracked to[ST:n ]Oblivia. He doesn't seem to be equipped with a Skell or[ST:n ]other large weaponry at the moment, so go take him out! |
223 |
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Saltat relationships are grounded in dancing, but what[ST:n ]does that mean for species like the scirpo and dilus?[ST:n ]Whatever the answer, it seems we've got a sticky[ST:n ]dilemma on our hands... |
224 |
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This one's from the Prospectors—apparently there were[ST:n ]useful supplies mixed into a recently discarded batch[ST:n ]of junk. Go track them down before the Ganglion can. |
225 |
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Xeno outfits are rounding up indigens and congregating[ST:n ]in the Ganglion Antropolis. Something's clearly up—[ST:n ]infiltrate the hideout and put a stop to their plan. |
226 |
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Indigens outside New LA are exhibiting odd behavior,[ST:n ]and the generally docile saltat is now attacking BLADEs.[ST:n ]Go deal with the unruly wildlife. |
227 |
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Noctilum is split by a huge river where large reptilian[ST:n ]fauna coexist with various primordial creatures.[ST:n ]Go there and take out the ancient beasts. |
228 |
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A field team at the Leaning Ring was attacked by a[ST:n ]group of vigents! The suids our boys were transporting[ST:n ]must have looked like an easy meal. |
229 |
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A team was tracking what turned out to be a tersqual,[ST:n ]and the chase brought them all the way to Cauldros—[ST:n ]where they stumbled onto a Ganglion base. |
230 |
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The gerrid leaves no soil unturned when digging for food,[ST:n ]and a herd recently unearthed a xe-dom in Sylvalum.[ST:n ]They often feign being inoperative, so don't be fooled. |
231 |
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The Ganglion are utilizing falsaxum as natural traps by[ST:n ]dousing the creatures in water to jolt them out of sleep.[ST:n ]Though the concept is crude, we still can't abide it. |
232 |
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DLCQuestSummary020 |